QuickCam 2D v1.6
After drawing a poly line, is there a way to smooth (round-off, radius) the corners?
Smooth corners in QuickCam 2D
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There are plans to add a corner chamfer / rounding feature. However, at the moment there is only the polyline smoothing option as shown:
NB - Once a polyline element has been given an arc value, it can be adjusted graphically by pulling the centre of the arc.
NB - Once a polyline element has been given an arc value, it can be adjusted graphically by pulling the centre of the arc.
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