VR Turning Strangeness

Help and advice for Denfords lathe control software VR Turning.

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ellisp
Posts: 5
Joined: Thu 15 Nov , 2012 20:26 pm
Hardware/Software: VR Turning and Milling

VR Turning Strangeness

Post by ellisp » Thu 12 Dec , 2013 10:13 am

Hi

We currently use VR Turning 1.3.5 on some of our college computers. We are seeing different issues with the software as listed below. We are struggling to find the solution due to the inconsistency of the errors.

Doesn't always show the cutting paths taken
Program is correct in 2D simulation but comes out differently in 3D Simulation

The errors are not per user but also not per machine as they will work for some but then not others.

i was wondering if others have seen the same issues

ellisp
Posts: 5
Joined: Thu 15 Nov , 2012 20:26 pm
Hardware/Software: VR Turning and Milling

Re: VR Turning Strangeness

Post by ellisp » Thu 12 Dec , 2013 12:20 pm

Just to add top my earlier post. Below is a program used by one of our lecturers.

ORIGINAL PROGRAM

Runs ok

N10 G21
[BILLET X100 Z 160
N200 G98
N30 G28U0W0
N40 M6T0101
N50 M3S2546
N60 G00 X110 Z0
N70 G71 U1 R1
N80 G71 P90 Q200 U1 W1 F0.2
N90 G01 X50 F0.2
N100 Z-10
N110 60
N120 Z-20
N130 X70
N140 Z-30
N150 X80
N160 Z-40
N170 X90
N180 Z-100
N190 X105
N200 Z0
N210 G70 P90 Q200

ADD FACE at beginning

Program crashes on 3D

N61 G01 X-1
N62 Z2
N63 X105
N64 Z0

Add same FACE code at end of program all ok

N211 G01 X-1 F0.2
N212 Z2
N213 X105
N214 Z0

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